Exclusive SALE Offer Today

GPP-256: Unity Certified Expert - Gameplay Programmer

Best Seller 121 Lectures 9m 20s
Prepare for your Microsoft examination with our training course. The No_code course contains a complete batch of videos that will provide you with profound and thorough knowledge related to Microsoft certification exam. Pass the Microsoft No_code test with flying colors.
$14.99$24.99
Curriculum For This Course

  • 1. Build A Complete 2D Shooting Game With Unity in 1 Hour 1h 6m 4s
  • 1. Let's Get Started With C# in Unity 12m 28s
  • 2. How a C# Script is Structured in Unity 9m 22s
  • 3. Understanding Event Functions in Unity C# 8m 32s
  • 4. Working With Variables in C# 9m 16s
  • 5. Public and Private Variables in C# 5m 53s
  • 6. Complete Guide To Update Function in Unity 8m 40s
  • 7. Basics of Functions in C# & Unity 8m 34s
  • 8. Returning Values and Passing Parameters to Functions 16m 9s
  • 9. Checking Conditions with If Else in C# 17m 30s
  • 10. Various Conditions and Equality Checking 4m 35s
  • 11. Boolean Variables in C# 11m 24s
  • 12. Introduction to Arrays in C# & Unity 16m 19s
  • 13. Diving Deep into Arrays in Unity 16m 22s
  • 14. For Loops in C# Complete Explanation 11m 58s
  • 15. Working with While Loops in C# 11m 16s
  • 16. How To Work With foreach Loops in C# 9m 31s
  • 17. Check Conditions Using Switch Case in C# 9m 21s
  • 1. Setting Up The Game 15m 40s
  • 2. Setting Up The Player 8m 19s
  • 3. Creating Player Movement 18m 27s
  • 4. Restricting Player Movement 6m 59s
  • 5. Setting Up The Enemy Spikes 11m 31s
  • 6. Spawning The Enemies 6m 19s
  • 7. Spawning Enemies from Random Position 9m 14s
  • 8. Repeatedly Spawning Enemies 8m 10s
  • 9. Detecting Collisions With The Enemies 9m 43s
  • 10. Adding Cool Trail Effects 8m 17s
  • 11. Adding Dust Particle Effects 18m 20s
  • 12. Checking For GameOver 10m 50s
  • 13. Keeping Score 6m 5s
  • 14. Displaying Score on Screen 11m 57s
  • 15. Creating The GameOver Panel 11m 42s
  • 16. Creating A Restart Button 12m 26s
  • 17. Designing The Main Menu 11m 4s
  • 18. Creating Cool Looking Main Menu Animations 10m 55s
  • 19. Creating Game Over Panel Animations 6m 7s
  • 1. Lets Import The Assets and Start Building Santa Run Game 6m 2s
  • 2. Setting Up The Game Background 12m
  • 3. Creating Background Scrolling and The Illusion of Movement 12m 43s
  • 4. Creating and Moving The Grounds 9m 28s
  • 5. Setting Up The Player Character 13m 11s
  • 6. Lets Make The Player Jump 9m 53s
  • 7. Fixing Player Jump with Ground Check 8m 19s
  • 8. Adding The Jump Animation 14m 20s
  • 9. Setting Up The Obstacles in The Game 11m 48s
  • 10. Adding Movements To The Obstacles 9m 54s
  • 11. Spawning The Obstacles 16m 19s
  • 12. Random Obstacle Spawning 8m 39s
  • 13. Spawning Obstacles with Random Delay 4m 55s
  • 14. Destroying Obstacles On Collision 6m 10s
  • 15. Creating Player Death Animation 5m 51s
  • 16. Stop Spawning The Obstacles 8m 45s
  • 17. Stop Background Scrolling 9m 4s
  • 18. Creating Game Over Panel 11m 8s
  • 19. Adding Functionalities To GameOver Menu Buttons 8m 59s
  • 20. Designing The Main Menu 7m 13s
  • 21. Adding Functionalities To The Main Menu 5m 23s
  • 22. Creating Menu Screen Animations 9m 47s
  • 23. Creating Snow Falling Effect 13m 24s
  • 24. Counting and Displaying The Score 12m 14s
  • 1. Lets Setup The Sprites For Using In The Game 15m 50s
  • 2. Creating The Candies 8m 38s
  • 3. Coding Player Controller and Controlling The Player 10m 31s
  • 4. Adding Some Restrictions To Player Movement 6m 4s
  • 5. Checking If Player Eats Candy 8m 9s
  • 6. Removing Candies When Out Of Screen 4m 31s
  • 7. Spawning Random Candy 11m 15s
  • 8. Spawning Candy at Random Position 5m 26s
  • 9. Spawning Candies Repeatedly 9m 8s
  • 10. Checking For Score 5m 25s
  • 11. Displaying Score On Screen 11m 14s
  • 12. Creating A Lives Counter To Keep Track of Lives 4m 26s
  • 13. Showing Available Lives UI 10m 44s
  • 14. Stopping Candy Spawning On GameOver 5m 24s
  • 15. Creating Game Over Panel 13m
  • 16. Creating A Main Menu 13m 53s
  • 17. Writing Code for The Game Over Menu 4m 48s
  • 18. Animating The Game Over Panel 7m 53s
  • 1. Gettting Started and Setting Up 12m 34s
  • 2. Writing First Code and Controlling the Player 13m 50s
  • 3. Moving After First Touch 6m 45s
  • 4. Fall Checking With Raycasting 13m 7s
  • 5. Smooth Camera Follow 16m 37s
  • 6. Platforms falling 20m 28s
  • 7. Platforms Spawning 13m 10s
  • 8. Random Spawning 9m 14s
  • 9. Some Small Fixes 4m 9s
  • 10. Creating Collectibles 13m
  • 11. Destroying On Collision 5m 26s
  • 12. Adding Particle Effects 10m 40s
  • 13. Creating Text Animations 17m 42s
  • 14. More Animations 17m 16s
  • 15. Creating GameOver Menu 11m 4s
  • 16. Coding The UIManager 13m 6s
  • 17. Keeping Score and Highscore 11m 46s
  • 18. Creating The GameManager 6m 51s
  • 19. Finishing The Game 18m 5s
  • 20. Publishing The Game 6m 44s
  • 1. Creating and Publishing An Android Game With Unity ( 2018 ) 36m 19s
  • 2. Setting Up Unity for Android Game development ( 2017 ) 42m 46s
  • 3. Detecting Touch Inputs 20m 8s
  • 4. Raycasting and Destroying Objects on Touch 22m 52s
  • 5. Detecting Accelerometer Inputs - Part 1 1m 31s
  • 6. Detecting Accelerometer Inputs - Part 2 20m 28s
  • 7. Swipe Detection 27m 32s
  • 8. Creating Screen Resolution Independent UI 15m 31s
  • 9. Touch Joystick Input Controller 31m 31s
  • 1. The Need of Version Control 15m 18s
  • 2. Creating First Repository 12m 43s
  • 3. Practical Example With A Real Project 13m 50s
  • 4. Creating Branches 7m 53s
  • 5. Pushing Local Repository to Remote 5m 34s
  • 1. Getting Started With Navigation Mesh 22m 37s
  • 2. Agent Moving and Avoiding Obstacles 14m 48s
  • 3. Understanding Navmesh Agent 9m 30s
  • 4. Moving On Ramp and Narrow Places 10m 49s
  • 5. Intelligent Agent Moving Upstairs 6m 18s
  • 6. Intelligent Agent Jumping With Off Mesh 7m 28s
  • 7. Manually Creating Off Mesh Links 9m 13s

How to Open Test Engine .dumpsarena Files

Use FREE DumpsArena Test Engine player to open .dumpsarena files

DumpsArena Test Engine

Windows

Refund Policy
Refund Policy

DumpsArena.com has a remarkable success record. We're confident of our products and provide a no hassle refund policy.

How our refund policy works?

safe checkout

Your purchase with DumpsArena.com is safe and fast.

The DumpsArena.com website is protected by 256-bit SSL from Cloudflare, the leader in online security.

Need Help Assistance?